Initial commit: Unity WordConnect project
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// // ©2015 - 2025 Candy Smith
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// // All rights reserved
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// // Redistribution of this software is strictly not allowed.
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// // Copy of this software can be obtained from unity asset store only.
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// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
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// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// // THE SOFTWARE.
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using UnityEngine;
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using WordsToolkit.Scripts.System;
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using VContainer;
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using WordsToolkit.Scripts.Popups;
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using WordsToolkit.Scripts.Infrastructure.Factories;
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namespace WordsToolkit.Scripts.Data
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{
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public class ResourceManager : MonoBehaviour
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{
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[Inject] private ICoinsFactory coinsFactory;
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[Inject] private MenuManager menuManager;
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private ResourceObject[] resources;
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public ResourceObject[] Resources
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{
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get
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{
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if (resources == null || resources.Length == 0)
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{
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Init();
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}
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return resources;
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}
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set => resources = value;
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}
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public void Awake()
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{
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Init();
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}
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private void Init()
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{
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Resources = UnityEngine.Resources.LoadAll<ResourceObject>("Variables");
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foreach (var resource in Resources)
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{
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resource.LoadPrefs();
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}
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}
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public bool Consume(ResourceObject resource, int amount)
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{
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return resource.Consume(amount);
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}
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private void ShowShop(Popup shopPopup)
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{
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menuManager.ShowPopup(shopPopup);
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}
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public void PlaySpendEffect(GameObject fxPrefab)
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{
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if (fxPrefab != null)
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{
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coinsFactory.CreateCoins(fxPrefab);
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}
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}
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public bool ConsumeWithEffects(ResourceObject resource, int amount)
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{
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if (resource.Consume(amount))
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{
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PlaySpendEffect(resource.GetSpendEffectPrefab());
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return true;
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}
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ShowShop(resource.shopPopup);
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return false;
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}
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public ResourceObject GetResource(string resourceName)
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{
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foreach (var resource in Resources)
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{
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if (resource.name == resourceName)
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{
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return resource;
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}
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}
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return null;
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}
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}
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}
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