Initial commit: Unity WordConnect project

This commit is contained in:
2025-08-01 19:12:05 +08:00
commit f14db75802
3503 changed files with 448337 additions and 0 deletions

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// // ©2015 - 2025 Candy Smith
// // All rights reserved
// // Redistribution of this software is strictly not allowed.
// // Copy of this software can be obtained from unity asset store only.
// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// // THE SOFTWARE.
using System.Reflection;
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;
using WordsToolkit.Scripts.GUI.Buttons;
namespace WordsToolkit.Scripts.Editor.GUI
{
[CustomEditor(typeof(CustomButton), true)]
internal class CustomButtonDrawer : UnityEditor.Editor
{
private CustomButtonEditor customButtonEditor;
private void OnEnable()
{
customButtonEditor = new CustomButtonEditor();
}
public override VisualElement CreateInspectorGUI()
{
var root = new VisualElement();
root.Add(new PropertyField(serializedObject.FindProperty("noSound")));
root.Add(new PropertyField(serializedObject.FindProperty("overrideClickSound")));
root.Add(new PropertyField(serializedObject.FindProperty("overrideAnimatorController")));
var foldout = new Foldout { text = "Custom Button Settings", value = false };
foldout.Add(customButtonEditor.CreateInspectorGUI(serializedObject));
root.Add(foldout);
// Draw default inspector for inherited fields
var iterator = serializedObject.GetIterator();
iterator.NextVisible(true); // Skip Script field
var customButtonType = typeof(CustomButton);
while (iterator.NextVisible(false))
{
var field = iterator.serializedObject.targetObject.GetType().GetField(iterator.name);
if (field != null)
{
// Show fields from parent classes AND child classes, but not from CustomButton itself
if (field.DeclaringType != customButtonType)
{
root.Add(new PropertyField(serializedObject.FindProperty(iterator.name)));
}
}
}
// Draw fields from derived class if any
var targetType = serializedObject.targetObject.GetType();
if (targetType != customButtonType)
{
var derivedFields = targetType.GetFields(BindingFlags.Public |
BindingFlags.NonPublic |
BindingFlags.Instance |
BindingFlags.DeclaredOnly);
foreach (var field in derivedFields)
{
if (field.IsPrivate && !field.IsDefined(typeof(SerializeField), false))
continue;
var property = serializedObject.FindProperty(field.Name);
if (property != null)
{
root.Add(new PropertyField(property));
}
}
}
return root;
}
}
}

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fileFormatVersion: 2
guid: f5ef7a07874d4973a9672a27bb8b024e
timeCreated: 1748678361

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// // ©2015 - 2025 Candy Smith
// // All rights reserved
// // Redistribution of this software is strictly not allowed.
// // Copy of this software can be obtained from unity asset store only.
// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// // THE SOFTWARE.
using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine.UI;
using UnityEngine.UIElements;
using WordsToolkit.Scripts.GUI;
using WordsToolkit.Scripts.Popups.Reward;
namespace WordsToolkit.Scripts.Editor.GUI
{
public class CustomButtonEditor
{
public VisualElement CreateInspectorGUI(SerializedObject serializedObject)
{
var root = new VisualElement();
root.Add(new VisualElement { name = "space", style = { height = 10 } });
// Add the Interactable field
root.Add(GetBindPropertyField(serializedObject, "m_Interactable", "Interactable"));
// Add the Transition field
var transition = GetPropertyField(serializedObject, "m_Transition", "Transition");
transition.Bind(serializedObject);
root.Add(transition);
var onClickProperty = GetBindPropertyField(serializedObject, "m_OnClick", "On Click");
var spriteProperty = GetPropertyField(serializedObject, "m_SpriteState", "Sprites");
var colorProperty = GetPropertyField(serializedObject, "m_Colors", "Colors");
var animations = GetPropertyField(serializedObject, "m_AnimationTriggers", "Animations");
transition.RegisterValueChangeCallback(evt =>
{
Transition(serializedObject, root, spriteProperty, animations, colorProperty);
root.Remove(onClickProperty);
root.Add(onClickProperty);
});
Transition(serializedObject, root, spriteProperty, animations, colorProperty);
root.Add(onClickProperty);
colorProperty.Bind(serializedObject);
spriteProperty.Bind(serializedObject);
animations.Bind(serializedObject);
return root;
}
private static void Transition(SerializedObject serializedObject, VisualElement root, PropertyField spriteProperty, PropertyField animations, PropertyField colorProperty)
{
var transitionProperty = serializedObject.FindProperty("m_Transition");
// Add transition details based on the selected type
if (transitionProperty.enumValueIndex == (int)Selectable.Transition.ColorTint)
{
if (root.Contains(spriteProperty))
{
root.Remove(spriteProperty);
}
if (root.Contains(animations))
{
root.Remove(animations);
}
root.Add(colorProperty);
}
else if (transitionProperty.enumValueIndex == (int)Selectable.Transition.SpriteSwap)
{
if (root.Contains(colorProperty))
{
root.Remove(colorProperty);
}
if (root.Contains(animations))
{
root.Remove(animations);
}
root.Add(spriteProperty);
}
else if (transitionProperty.enumValueIndex == (int)Selectable.Transition.Animation)
{
if (root.Contains(colorProperty))
{
root.Remove(colorProperty);
}
if (root.Contains(spriteProperty))
{
root.Remove(spriteProperty);
}
root.Add(animations);
}
else if (transitionProperty.enumValueIndex == (int)Selectable.Transition.None)
{
if (root.Contains(colorProperty))
{
root.Remove(colorProperty);
}
if (root.Contains(spriteProperty))
{
root.Remove(spriteProperty);
}
if (root.Contains(animations))
{
root.Remove(animations);
}
}
}
private VisualElement GetBindPropertyField(SerializedObject serializedObject, string propertyName, string label)
{
var propertyField = GetPropertyField(serializedObject, propertyName, label);
propertyField.Bind(serializedObject);
return propertyField;
}
private PropertyField GetPropertyField(SerializedObject serializedObject, string propertyName, string label)
{
return new PropertyField(serializedObject.FindProperty(propertyName), label);
}
}
[CustomEditor(typeof(RewardedButton))]
internal class RewardedButtonEditor : UnityEditor.Editor
{
private CustomButtonEditor customButtonEditor;
private void OnEnable()
{
customButtonEditor = new CustomButtonEditor();
}
public override VisualElement CreateInspectorGUI()
{
var root = new VisualElement();
// Add a property field for placement
var placementField = new PropertyField(serializedObject.FindProperty("placement"), "Placement");
root.Add(placementField);
root.Add(customButtonEditor.CreateInspectorGUI(serializedObject));
return root;
}
}
}

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fileFormatVersion: 2
guid: e393e17f265f4314be795dcbc434ac2a
timeCreated: 1709550126