Initial commit: Unity WordConnect project
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// // ©2015 - 2025 Candy Smith
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// // All rights reserved
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// // Redistribution of this software is strictly not allowed.
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// // Copy of this software can be obtained from unity asset store only.
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// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
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// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// // THE SOFTWARE.
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using System;
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using DG.Tweening;
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using UnityEngine;
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using WordsToolkit.Scripts.Gameplay.Pool;
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using Random = UnityEngine.Random;
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namespace WordsToolkit.Scripts.GUI.Labels
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{
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public class GemsLabelAnimation : LabelAnim, ILabelAnimation
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{
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public void Animate(GameObject sourceObject, Vector3 startPosition, string rewardDataCount, AudioClip sound, Action callback)
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{
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var count = 0;
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var animateCount = 4;
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var targetPosition = targetTransform.transform.position;
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// if (coinsTextPrefab != null)
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// {
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// PopupText(startPosition, rewardDataCount);
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// }
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if (targetTransform)
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{
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for (var i = 0; i < animateCount; i++)
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{
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var item = GetAnimatedObjectSource(sourceObject);
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var random = .5f;
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item.transform.position = startPosition + new Vector3(Random.Range(-random, random), Random.Range(-random, random));
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var randomStartDelay = i==0? 0 : Random.Range(0f, 0.5f);
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if (count == 0)
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{
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_audioService.PlayDelayed(sound, 1.0f);
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}
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StartAnim(item.transform, targetPosition, randomStartDelay, () =>
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{
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animatedObjectSource.ReleaseObject(item);
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if (doPunchScale == null || !doPunchScale.IsPlaying())
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{
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var punchScale = transform.DOPunchScale(Vector3.one * 0.2f, 0.2f);
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punchScale.OnComplete(() => { doPunchScale = null; });
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doPunchScale = punchScale;
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}
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if (fxPrefab != null)
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{
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var fx = PoolObject.GetObject(fxPrefab, targetPosition);
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fx.transform.localScale = Vector3.one;
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fx.transform.position = targetPosition;
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DOVirtual.DelayedCall(1f, () => { PoolObject.Return(fx); });
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}
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count++;
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if (count == animateCount)
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{
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transform.localScale = Vector3.one;
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callback?.Invoke();
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DOVirtual.DelayedCall(.5f, () => { DOTween.Kill(gameObject); });
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}
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PoolObject.Return(item);
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});
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}
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}
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}
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private void StartAnim(Transform targetTransform, Vector3 targetPos, float randomStartDelay, Action callback = null)
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{
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var sequence = DOTween.Sequence();
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targetTransform.localScale = Vector3.zero;
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var _scaleTween = targetTransform.DOScale(Vector3.one * 1f, .5f)
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.SetEase(Ease.OutBack)
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.SetDelay(randomStartDelay);
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sequence.Append(_scaleTween);
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var _rotationTween = targetTransform.DORotate(new Vector3(0, 0, Random.Range(0, 360)), .3f)
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.SetEase(Ease.Linear)
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.SetLoops(1, LoopType.Incremental);
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sequence.Join(_rotationTween);
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var _movementTween = targetTransform.DOMove(targetPos, 0.5f)
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.SetEase(Ease.Linear)
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.OnComplete(() =>
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{
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callback?.Invoke();
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targetTransform.gameObject.SetActive(false);
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});
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sequence.Append(_movementTween);
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sequence.Play();
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}
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}
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}
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