Initial commit: Unity WordConnect project

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2025-08-01 19:12:05 +08:00
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// // ©2015 - 2025 Candy Smith
// // All rights reserved
// // Redistribution of this software is strictly not allowed.
// // Copy of this software can be obtained from unity asset store only.
// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// // THE SOFTWARE.
using System.Linq;
using UnityEngine;
using UnityEngine.Serialization;
using WordsToolkit.Scripts.Audio;
using WordsToolkit.Scripts.Data;
using WordsToolkit.Scripts.Enums;
using WordsToolkit.Scripts.GUI;
using WordsToolkit.Scripts.GUI.Labels;
using WordsToolkit.Scripts.Services;
using WordsToolkit.Scripts.Services.IAP;
using WordsToolkit.Scripts.Settings;
using WordsToolkit.Scripts.System;
namespace WordsToolkit.Scripts.Popups
{
public class CoinsShop : PopupWithCurrencyLabel
{
public ItemPurchase[] packs;
private CoinsShopSettings shopSettings;
public ProductID noAdsProduct;
[SerializeField]
private AudioClip coinsSound;
private void OnEnable()
{
shopSettings = Resources.Load<CoinsShopSettings>("Settings/CoinsShopSettings");
foreach (var itemPurchase in packs)
{
if (shopSettings.coinsProducts.Count > 0)
{
var productID = itemPurchase.productID;
if (shopSettings.coinsProducts.TryToGetPair(kvp => kvp.Key == productID, out var settingsShopItem))
{
itemPurchase.Init(settingsShopItem, iapManager);
}
}
}
EventManager.GetEvent<string>(EGameEvent.PurchaseSucceeded).Subscribe(PurchaseSucceded);
}
private void OnDisable()
{
EventManager.GetEvent<string>(EGameEvent.PurchaseSucceeded).Unsubscribe(PurchaseSucceded);
}
private void PurchaseSucceded(string id)
{
var shopItem = packs.First(i => i.productID.ID == id);
var count = shopItem.settingsShopItem.Value;
shopItem.resource.AddAnimated(count, shopItem.BuyItemButton.transform.position, animationSourceObject: null, callback: () =>
{
GetComponentInParent<Popup>().CloseDelay();
});
// If the item is non-consumable, mark it as purchased
if (shopItem.productID.productType == ProductTypeWrapper.ProductType.NonConsumable)
{
PlayerPrefs.SetInt("Purchased_" + id, 1);
PlayerPrefs.Save();
// Disable the button for this item
var pack = shopItem;
if (pack.BuyItemButton != null)
{
pack.BuyItemButton.interactable = false;
}
}
if (id == noAdsProduct.ID)
{
adsManager.RemoveAds();
Close();
}
}
public void BuyCoins(string id)
{
// StopInteration();
#if UNITY_WEBGL
gameManager.PurchaseSucceeded(id);
#else
iapManager.BuyProduct(id);
#endif
}
}
}