// // ©2015 - 2025 Candy Smith // // All rights reserved // // Redistribution of this software is strictly not allowed. // // Copy of this software can be obtained from unity asset store only. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // // THE SOFTWARE. using TMPro; using UnityEngine; using VContainer; namespace WordsToolkit.Scripts.Localization { public class LocalizedTextMeshProUGUI : TextMeshProUGUI { [SerializeField] public string instanceID; private string originalText; private ILocalizationService _localizationService; [Inject] public void Construct(ILocalizationService localizationService) { _localizationService = localizationService; } protected override void OnEnable() { base.OnEnable(); originalText = text; UpdateText(); } public void UpdateText() { if (instanceID != "") { text = _localizationService?.GetText(instanceID, originalText) ?? originalText; } } } }