// // ©2015 - 2025 Candy Smith // // All rights reserved // // Redistribution of this software is strictly not allowed. // // Copy of this software can be obtained from unity asset store only. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // // THE SOFTWARE. using UnityEngine; using UnityEngine.Audio; using WordsToolkit.Scripts.System; namespace WordsToolkit.Scripts.Audio { [RequireComponent(typeof(AudioSource))] public class MusicBase : MonoBehaviour { [SerializeField] private AudioMixer mixer; [SerializeField] private string musicParameter = "musicVolume"; private void Start() { mixer.SetFloat(musicParameter, PlayerPrefs.GetInt("Music", 1) == 0 ? -80 : 0); } } }