// // ©2015 - 2025 Candy Smith // // All rights reserved // // Redistribution of this software is strictly not allowed. // // Copy of this software can be obtained from unity asset store only. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // // THE SOFTWARE. using UnityEngine; namespace WordsToolkit.Scripts.Data { [CreateAssetMenu(fileName = "Resource", menuName = "WordConnectGameToolkit/Resources/ResourceItem", order = 1)] public class ResourceItem : ResourceObject { public int defaultValue; public override int DefaultValue => defaultValue; public override void ResetResource() { } } }