// // ©2015 - 2025 Candy Smith // // All rights reserved // // Redistribution of this software is strictly not allowed. // // Copy of this software can be obtained from unity asset store only. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // // THE SOFTWARE. using System.Collections.Generic; namespace WordsToolkit.Scripts.GUI.Buttons { public interface IShowable { void Show(); } public interface IHideable { void Hide(); void InstantHide(); } public interface IHideableForWin { void HideForWin(); } public interface IFadeable : IShowable, IHideable{} public class ButtonViewController { private HashSet buttons; public void RegisterButton(IShowable button) { if (buttons == null) { buttons = new HashSet(); } buttons.Add(button); if (button is IHideable hideable) { hideable.Hide(); } } public void HideOtherButtons(IShowable except) { foreach (var button in buttons) { if (!ReferenceEquals(button, except) && button is IHideable hideable) { hideable.Hide(); } } } public void ShowButtons() { foreach (var button in buttons) { button.Show(); } } public void HideAllForWin() { if (buttons == null) return; foreach (var button in buttons) { if (button is IHideableForWin buttonForWin) { buttonForWin.HideForWin(); } else if(button is IHideable hideable) { hideable.Hide(); } } } } }