// // ©2015 - 2025 Candy Smith // // All rights reserved // // Redistribution of this software is strictly not allowed. // // Copy of this software can be obtained from unity asset store only. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // // THE SOFTWARE. using UnityEngine; using WordsToolkit.Scripts.GUI.Buttons; namespace WordsToolkit.Scripts.Popups { public class SettingsGame : Settings { [SerializeField] private CustomButton homeButton; protected override void OnEnable() { base.OnEnable(); homeButton.onClick.AddListener(OnHomeButtonClicked); } protected override void OnDisable() { base.OnDisable(); homeButton.onClick.RemoveListener(OnHomeButtonClicked); } private void OnHomeButtonClicked() { if (gameManager != null) { gameManager.MainMenu(); Close(); } } } }