// // ©2015 - 2025 Candy Smith // // All rights reserved // // Redistribution of this software is strictly not allowed. // // Copy of this software can be obtained from unity asset store only. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE // // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // // THE SOFTWARE. using System.Collections.Generic; using TMPro; using UnityEngine; using WordsToolkit.Scripts.Data; using WordsToolkit.Scripts.GUI; using WordsToolkit.Scripts.GUI.Buttons; using WordsToolkit.Scripts.Services.IAP; namespace WordsToolkit.Scripts.Popups { public class ItemPurchase : MonoBehaviour { public CustomButton BuyItemButton; public TextMeshProUGUI price; public TextMeshProUGUI count; public TextMeshProUGUI discountPercent; [HideInInspector] public KeyValuePair settingsShopItem; public ProductID productID; [SerializeField] public ResourceObject resource; private IIAPManager iapManager; public void Init(KeyValuePair settingsShopItem, IIAPManager iapManager) { this.settingsShopItem = settingsShopItem; productID = settingsShopItem.Key; if (count != null) { count.text = settingsShopItem.Value.ToString(); } if (productID != null && price != null) { var priceValue = iapManager.GetProductLocalizedPrice(productID.ID); if (priceValue > 0.01m) { price.text = iapManager.GetProductLocalizedPriceString(productID.ID); } } BuyItemButton?.onClick.AddListener(BuyCoins); // Check if non-consumable item is already purchased if (productID != null && productID.productType == ProductTypeWrapper.ProductType.NonConsumable && PlayerPrefs.GetInt("Purchased_" + productID.ID, 0) == 1) { gameObject.SetActive(false); } } private void OnEnable() { // Removed old initialization code since it's now in Init } private void BuyCoins() { if (productID != null) { GetComponentInParent().BuyCoins(productID.ID); } } } }