36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
// // ©2015 - 2025 Candy Smith
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// // All rights reserved
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// // Redistribution of this software is strictly not allowed.
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// // Copy of this software can be obtained from unity asset store only.
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// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
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// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// // THE SOFTWARE.
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using WordsToolkit.Scripts.Levels;
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using WordsToolkit.Scripts.System;
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namespace WordsToolkit.Scripts.Gameplay.Managers
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{
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public class DefaultGameStateManager : IGameStateManager
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{
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private readonly GameManager gameManager;
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private readonly Level levelData;
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public DefaultGameStateManager(GameManager gameManager, Level levelData)
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{
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this.gameManager = gameManager;
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this.levelData = levelData;
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}
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public string CurrentLanguage => gameManager?.language;
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public string[] GetLevelWords()
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{
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return levelData?.GetWords(CurrentLanguage);
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}
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}
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} |