Files
WordConnect/Assets/WordConnectGameToolkit/Scripts/Editor/Drawers/ResourceValueDrawer.cs

30 lines
1.2 KiB
C#

// // ©2015 - 2025 Candy Smith
// // All rights reserved
// // Redistribution of this software is strictly not allowed.
// // Copy of this software can be obtained from unity asset store only.
// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// // THE SOFTWARE.
using UnityEditor;
using UnityEngine.UIElements;
using WordsToolkit.Scripts.Data;
namespace WordsToolkit.Scripts.Editor.Drawers
{
[CustomPropertyDrawer(typeof(ResourceValue))]
public class ResourceValueDrawer : PropertyDrawer
{
public override VisualElement CreatePropertyGUI(SerializedProperty property)
{
var root = new VisualElement();
root.Add(new Label("Resource Value: " + ((ResourceObject)property.serializedObject.targetObject).LoadResource()));
return root;
}
}
}