Files
WordConnect/Assets/WordConnectGameToolkit/Scripts/Audio/IAudioService.cs

22 lines
639 B
C#

using UnityEngine;
namespace WordsToolkit.Scripts.Audio
{
public interface IAudioService
{
void PlaySound(AudioClip clip);
void PlayDelayed(AudioClip clip, float delay);
void PlaySoundsRandom(AudioClip[] clips);
void PlayPopupShow();
void PlayPopupClose();
void PlayClick(AudioClip overrideClickSound);
void PlayCoins();
void PlayIncremental(int selectedLettersCount);
void PlayOpenWord();
void PlayBonus();
void PlayWrong();
void PlayWin();
void PlayBonusGetting();
void PlaySoundExclusive(AudioClip sound);
}
}