42 lines
1.4 KiB
C#
42 lines
1.4 KiB
C#
// // ©2015 - 2025 Candy Smith
|
|
// // All rights reserved
|
|
// // Redistribution of this software is strictly not allowed.
|
|
// // Copy of this software can be obtained from unity asset store only.
|
|
// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
|
|
// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
// // THE SOFTWARE.
|
|
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using WordsToolkit.Scripts.Data;
|
|
|
|
namespace WordsToolkit.Scripts.GUI.Labels
|
|
{
|
|
public class ResourceLabel : MonoBehaviour
|
|
{
|
|
public ResourceObject resourceObject;
|
|
|
|
[SerializeField]
|
|
private TextMeshProUGUI text;
|
|
|
|
protected virtual void OnEnable()
|
|
{
|
|
resourceObject.OnResourceUpdate += UpdateValue;
|
|
UpdateValue(resourceObject.GetValue());
|
|
}
|
|
|
|
protected virtual void OnDisable()
|
|
{
|
|
resourceObject.OnResourceUpdate -= UpdateValue;
|
|
}
|
|
|
|
protected virtual void UpdateValue(int count)
|
|
{
|
|
text.text = count.ToString();
|
|
}
|
|
}
|
|
} |