49 lines
1.8 KiB
C#
49 lines
1.8 KiB
C#
// // ©2015 - 2025 Candy Smith
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// // All rights reserved
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// // Redistribution of this software is strictly not allowed.
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// // Copy of this software can be obtained from unity asset store only.
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// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// // FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
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// // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// // THE SOFTWARE.
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using WordsToolkit.Scripts.Enums;
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using WordsToolkit.Scripts.Gameplay;
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using WordsToolkit.Scripts.System;
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namespace WordsToolkit.Scripts.GUI.Buttons.Boosts
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{
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public class HammerBoostButton : BaseBoostButton
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{
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protected override void InitializePrice()
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{
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count = gameSettings.hammerBoostPrice;
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UpdatePriceDisplay();
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}
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protected override void ActivateBoost(bool hideButtons = true)
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{
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base.ActivateBoost(hideButtons);
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if (levelManager != null && !levelManager.hammerMode)
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{
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levelManager.hammerMode = true;
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EventManager.GetEvent<Tile>(EGameEvent.TileSelected).Subscribe(OnTileSelected);
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}
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}
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private void OnTileSelected(Tile obj)
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{
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DeactivateBoost();
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}
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protected override void DeactivateBoost()
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{
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levelManager.hammerMode = false;
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EventManager.GetEvent<Tile>(EGameEvent.TileSelected).Unsubscribe(OnTileSelected);
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base.DeactivateBoost();
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}
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}
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} |