Files
WordConnect/Assets/WordConnectGameToolkit/Scripts/Settings/GiftsSettings.cs

24 lines
513 B
C#

using System;
using UnityEngine;
using WordsToolkit.Scripts.Data;
using WordsToolkit.Scripts.Popups.RewardsGift;
namespace WordsToolkit.Scripts.Settings
{
public class GiftsSettings : ScriptableObject
{
public GiftData[] gifts;
}
[Serializable]
public class GiftData
{
public GiftBase giftPrefab;
public int giftCount;
public float giftChance;
public ResourceObject resourceObject;
[TagFieldUI]
public string tagUIElement;
}
}