modify files
This commit is contained in:
@ -175,83 +175,31 @@ class WordPuzzleViewModel: ObservableObject {
|
||||
@Published var showToast = false
|
||||
@Published var toastFlag = false
|
||||
@Published var toastMessage = ""
|
||||
@Published var toastColor = Color.green
|
||||
|
||||
private var timer: Timer?
|
||||
private var allWords: Set<String> = ["WORD", "HAVE", "SWIFT", "CODE"] // 示例字典
|
||||
private var wordList: [String] = []
|
||||
private var allWords: Set<String> = []
|
||||
private var submittedWords: Set<String> = []
|
||||
private let generator = PuzzleGenerator()
|
||||
|
||||
init() {
|
||||
loadWordList()
|
||||
generateNewPuzzle()
|
||||
}
|
||||
|
||||
/// 加载本地字典
|
||||
private func loadWordList() {
|
||||
if let url = Bundle.main.url(forResource: "wordlist", withExtension: "txt") {
|
||||
do {
|
||||
let content = try String(contentsOf: url)
|
||||
wordList = content
|
||||
.components(separatedBy: .newlines)
|
||||
.map { $0.trimmingCharacters(in: .whitespacesAndNewlines).uppercased() }
|
||||
.filter { !$0.isEmpty }
|
||||
} catch {
|
||||
logger.warning("Failed to load word list: \(error)")
|
||||
}
|
||||
} else {
|
||||
logger.warning("wordlist.txt not found!")
|
||||
}
|
||||
logger.info("load wordlist. total words: \(wordList.count)")
|
||||
}
|
||||
|
||||
/// 生成新的题目
|
||||
/// 生成新题
|
||||
func generateNewPuzzle() {
|
||||
if wordList.isEmpty {
|
||||
logger.warning("Word list is empty")
|
||||
wordList = ["WORD", "HAVE", "SWIFT", "CODE"] // 给个示例的
|
||||
}
|
||||
|
||||
var chosenWords: Set<String> = []
|
||||
var uniqueLetters: Set<Character> = []
|
||||
|
||||
while (uniqueLetters.count < 16 && chosenWords.count < 6) || chosenWords.count < 4 {
|
||||
if let word = wordList.randomElement() {
|
||||
chosenWords.insert(word)
|
||||
uniqueLetters.formUnion(word)
|
||||
}
|
||||
}
|
||||
|
||||
allWords = chosenWords
|
||||
|
||||
// 确保 uniqueLetters ≥ 16
|
||||
var selectedLetters = Array(uniqueLetters)
|
||||
let alphabet = Array("ABCDEFGHIJKLMNOPQRSTUVWXYZ")
|
||||
|
||||
while selectedLetters.count < 16 {
|
||||
let randomLetter = alphabet.randomElement()!
|
||||
if !selectedLetters.contains(randomLetter) {
|
||||
selectedLetters.append(randomLetter)
|
||||
}
|
||||
}
|
||||
|
||||
// 打乱
|
||||
let shuffledLetters = selectedLetters.shuffled()
|
||||
|
||||
letters = Array(repeating: Array(repeating: "", count: 4), count: 4)
|
||||
for i in 0..<4 {
|
||||
for j in 0..<4 {
|
||||
letters[i][j] = String(shuffledLetters[i * 4 + j])
|
||||
}
|
||||
}
|
||||
let (words, grid) = generator.generatePuzzle()
|
||||
allWords = words
|
||||
letters = grid
|
||||
|
||||
guessedWords = 0
|
||||
selectedPositions.removeAll()
|
||||
timeRemaining = 60
|
||||
//shuffleCount = 0
|
||||
|
||||
logger.info("New puzzle generated with words: \(allWords) and letters: \(shuffledLetters)")
|
||||
submittedWords.removeAll()
|
||||
logger.info("New puzzle with words: \(allWords)")
|
||||
}
|
||||
|
||||
|
||||
func startTimer() {
|
||||
stopTimer()
|
||||
timer = Timer.scheduledTimer(withTimeInterval: 1, repeats: true) { _ in
|
||||
@ -275,22 +223,32 @@ class WordPuzzleViewModel: ObservableObject {
|
||||
guard !word.isEmpty else { return }
|
||||
|
||||
if timeRemaining <= 0 {
|
||||
showToast(message: "Time's up!", succ: false)
|
||||
showToast(message: "Time's up! Shuffle for new game.", succ: false)
|
||||
return
|
||||
}
|
||||
|
||||
if allWords.contains(word) {
|
||||
if word.count < 3 {
|
||||
showToast(message: "At least three words.", succ: false)
|
||||
return
|
||||
}
|
||||
|
||||
if submittedWords.contains(word) {
|
||||
showToast(message: "Already submitted!", succ: false)
|
||||
return
|
||||
}
|
||||
|
||||
if generator.validate(word: word) {
|
||||
guessedWords += 1
|
||||
submittedWords.insert(word) // 记录
|
||||
showToast(message: "Correct!", succ: true)
|
||||
} else {
|
||||
showToast(message: "Please try again", succ: false)
|
||||
}
|
||||
|
||||
if guessedWords >= 4 {
|
||||
//stopTimer()
|
||||
dailyWins += 1
|
||||
showToast(message: "Congratulations! \nStart next puzzle...", succ: true)
|
||||
generateNewPuzzle() // 新开一局
|
||||
showToast(message: "Congratulations! Next puzzle...", succ: true)
|
||||
generateNewPuzzle()
|
||||
}
|
||||
}
|
||||
|
||||
@ -302,14 +260,11 @@ class WordPuzzleViewModel: ObservableObject {
|
||||
|
||||
shuffleCount += 1
|
||||
generateNewPuzzle()
|
||||
startTimer()
|
||||
}
|
||||
|
||||
private func selectedWord() -> String {
|
||||
var result = ""
|
||||
for pos in selectedPositions {
|
||||
result += letters[pos.row][pos.col]
|
||||
}
|
||||
return result
|
||||
selectedPositions.map { letters[$0.row][$0.col] }.joined()
|
||||
}
|
||||
|
||||
private func showToast(message: String, succ: Bool) {
|
||||
|
||||
Reference in New Issue
Block a user